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14 October 2009 at 00:26
#12579
Participant
Vusys said: For most platformers, then definitely. The Super Mario games are good examples I think, the originals were challenging, Super Mario 64 was easier, Sunshine a little harder and Galaxy’s difficultly level is pretty comical. Mario Kart has gone the same way, I pretty much dominate the AI in MK:Wii, except for when I get Blueshelled to hell.
Fake difficulty is a nightmare nowadays.
Fake difficulty is a nightmare nowadays.
What about the xtremely fucking hard Luigi version in Toy Galaxy where you have to collect those Purpose coins. It’s even harder than the Mario Version since it’s timed and almost alll platforms dissipate the moment you step on them or some just swallow you up and kill you instantly?
