Reply To: Video Games: Then n’ Now.

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#17267
Arladerus
Participant

LMAO PITFALL. HAHAHA.

I enjoy Halo 3. I feel the controls of games have improved immensely. The only decent FPSs I know of on N64 are Perfect Dark and Goldeneye, and Perfect Dark was Goldeneye’s remake. Games like Shinobi (PS2), God of War, Onimusha, Shadow of Colossus, Ninja Gaiden and Devil May Cry spawned with the PS2 and Xbox (mainly PS2). Let me tell you, those are hard games. You can’t judge a FPS by hardness, because you can just give the AI radars to always know where you are and always shoot headshots.

The only way games in the past would be made harder is by:

1. Reducing timers,
2. Making enemies do x2985735 damage,
3. Lag and f*ck up when you least want it to, and make sure you don’t make it to the next platform and die with you’re at the end of the game with one live left.

I think now, by giving enemies more intelligent AI (other than FPSs), hard modes of games are in fact, fun. You can’t compare 20 years ago “hard” and today’s hard though.