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Keep track of current hp, etc here!
You: [colour=Purple]Jockey[/colour]- 255 hp out of 325
Time: Midnight, Fall.
[color=violet]Blood Thirst[/color]: 50% (-10 decreased each turn)
Attacks: Leap: Reload time = 2 turn(s)
Common Infected: Regular Common Infected- Your run-of-the-mill Infected. Not much help from these guys.
Special Infected: Hunter- A stealthy killer that are made for quick kills. Great ambusher. Jockey- A maniacal midget zombie that ‘”rides” on top of Survivors. Great for picking out solo survivors.
Lives used: ???
People Killed: 3 kill streak
Deaths until Survivor Mode: 14
[colour=gold]Tank Time[/colour]: 7 more kills needed for Tank.
People Known/Remembered: Wayne– A stern, gruff man with protective clothing of some sort. Not much else is known about him. You turned him into an Infected, although what kind is unknown.
Attack System–
A number will be picked out of 100… If it’s 70 and up, you succeed. 50-69, you succeed but with little success. 30-49, you missed, but you are able to an attack of some sort. 29 and down is basically an all-out wreck. If you make a bad decision, the roll will be decreased by 30. If you don’t like the fact that the chance is random, please go ahead and try to find a better system…If you can. I’d be happy to have some tips and help about the attack system