Reply To: Sweet shiz. PS3. [UPDATE! 6/17]

Home Forums General Chat Sweet shiz. PS3. [UPDATE! 6/17] Reply To: Sweet shiz. PS3. [UPDATE! 6/17]

#19571
tarheel91
Participant
Spade said:

tarheel91 said:

Spade said:

tarheel91 said:

Spade said:

tarheel91 said: I dunno, dude. Hackers and glitchers exist everywhere, and people are far more likely to have their consoles set up in a far worse place in terms of lag than their computer.

On top of that you’re giving up mouse + keyboard for dual analog? O_o

Trust me, I’m not pulling this out of my ass. The reason I’m switching is because I can actually SEE the difference from when I play at my PC to when I go play PS3 at my friend’s house. Also, I’ll be able to play with my friends more often; none of them are PC gamers.

And yeah, I know. Making the switch to dual analog really gave me the challenge, but it’s really not that bad once you get used to it. If you can get accustomed to a high sensitivity it gives a lot of potential when it comes to sniping and snapping to other people.

If not I can always get this.

I’m just saying, most people have their router set up near their computer while the console is sitting in the living room way away from it. I think the difference you’re seeing is because consoles usually restrict who you can connect to to those within your own country/region whereas on some PC games there’s no restriction on who can play who. Basically, if you’d try a game with dedicated servers (*cough*not MW2*cough*) or one with a decent online setup, you’d see the difference.

Dual analog is inherently inferior to mouse + keyboard. Too slow, too imprecise, too unnatural. That link does look like a decent alternative, though.

Switching for friends I can respect. It’s always more fun to screw around with people you know than random strangers.

Well, I use a direct wired connection from my PS3 to my modem, so yeah. ^^;;

And dual analog has just amount of potential as a keyboard and mouse does. The first FPSes were made to be played with controllers; I just think it’s hard for us to make that switch because we’ve been computer gamers for the longest time. I’ve seen some people use dual analogs just as good as those with keyboard and mouse (quick scoping, snapping, 180 snapping, turning, etc.)

I wasn’t talking about your lag. I was talking about the lag of other people (which is generally the problem unless you have a terrible connection).

In regards to K+M vs. dual analog:

1) The first traditional FPS is Wolfenstein 3D. It was released on the PC. Console shooters were 5 years late to the game (the first important one being GoldenEye 007 for the N64).

2) I’m pretty sure the issue is you’ve never seen a real pro at mouse + keyboard. The real issue with dual analog is precision. At high sensitivity, there’s too much variation in an analog stick at any given position (the same input does not always lead to the same output). Mice, with their insanely high DPI, allow for much greater precision and are especially useful for keeping things accurate even at high sensitivity.

You can’t do this with dual analog:

Too many cheaters in PC games, I nearly run into a waller EVERY single match I go to, no matter what FPS I play. (Even paid for ones) If you’d prefer a slightly better controller over fair gameplay, then that’s your choice. Quake is too much of a crazy game, (gravity + speed is as fast as Alien Arena / Cube) and 180 degree snapping is a MAJOR requisite to play the game. I have no problem making the switch from mouse to dual analog, and you KNOW how good I was at Combat Arms. (and CS 1.6)

Watch this video and take your mouse and keyboard with you; I’ve seen players make wonders with a controller that a PC gamer would have just as much as a hard time trying to do the same.

http://www.youtube.com/watch?v=P1uspW6kbi4

Who said there are no hackers/glitchers on consoles? They’re on every system, PC, X360, PS3, DS, Wii, etc. Although there aren’t quite as many, they still abound. If Activision was intelligent and allowed dedicated servers, you wouldn’t have hacker issues. I’ve dealt with a hacker twice in three years of playing Valve games.

Watched the video, not bad, but honestly, both of us have done more impressive stuff in CA. It’s a montage. That means it’s a collection of his best play, leaving out the rest. If that’s his best, he’s a great player, but nothing unheard of. The video also highlights the issue with dual analog. Notice how the analog used for aiming isn’t precise enough for subtle adjustments, and he frequently resorts to just moving himself (which moves the crosshair more slowly, making it easier to control). This means moving and shooting becomes very difficult to control because of a lack of precision. At the same time, issues can arise when you need to make a subtle change in aim and you can’t move or lose your cover.

So because of inferior controls, he has to resort to a slower practice for aiming that can sometimes expose him. Moving and making subtle adjustments for their movement is now much more difficult than with a keyboard + mouse. Of course, a great player will still be a great player regardless of the control scheme he’s using because EVERYONE is forced to use that control scheme. However, using an inferior control scheme only cripples gameplay and limits the player in terms of what he can do.

@Nass and Pirkid: All of the above. I had a similar discussion in another forum, and that video was posted. Then I used my 1337 youtube searching skills to find the video again.