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I suppose its a bugged skill of some sort.
Yes, bugged skill. Damnit, wiping the skill list makes more errors than it helps :- Oh well, it had to be done.
EDIT: Alright, I have fixed this. They had about 4 “missing Spells” in their attack lineup, so that would cause them to do that “It has no effect!” bug.
Yes, the Magic nurf had to be done. I had Chria doing 380 damage at level one. I’m going to be slowly powering the magic up until it’s at a nice and reasonable level, then I’ll keep it there. Will probably be good by v0.3.
Bah, sorry 🙁 Wait ’til v0.3 and you’ll have your dialogue!! 😛
Hmm… So if one of your party has no HP and you talk to an enemy (like an Ogre), it automatically says you have been defeated?
Ah, good idea.
Do you want me to totally take out the random battles with the Ogres, or just make it so you have like a 1/75 chance to have a battle? Taking them fully out’d sort of be too easy, because you can easily dodge all the Ogres in the village 😛
I’ll make the Innkeepers throughout the games a Save Point, and then a couple here and there throughout the wilderness. It’ll be like Mario 😛
Yes, I was testing this out and that was pissing me off so much, I went in and ripped that event right out 😛 I had it so that when one of the party reaches 20% he says that, but I never said when to stop or which party member, and how many times to say it… Gahh >:3
Alright, I’m on it!!
By the way, thanks for reporting all the bugs 😀