Home › Forums › General Chat › Sword of Eden – Action RPG
- This topic has 26 replies, 6 voices, and was last updated 14 years, 10 months ago by
SirPainsalot.
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17 April 2010 at 23:49 #19353
Nass
ParticipantAdwfafffaf
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-waits-
18 April 2010 at 01:15 #19354Dustin
ParticipantOkay.
We’ll be waiting.
18 April 2010 at 02:10 #19355Blackboy0
Participantv0.1.5: Al’dor Bug Fixes
Disappearing party member fixed. (Occurred after speaking to the Mayor.)
The Training Grounds now include the keys to do what the trainer asks (E.x. – UP/DOWN ARROW KEYS to move)
All Save Crystals now heal all HP, MP, and States that the party might have.
Save Crystal added into the Heradotus Forest.
Several suits of armor, windows, etc. have had their solidity fixed, you can now not walk through them.
Several backend changes: (These are changes in the backend scripts.)
— Colors are now auto-generated.
— Actor caterpillar script is now (virtually) bug-free.
— Forest Rat strength, defense, and order has been buffed.Priests have now been given an offensive Skill at Level 1: “Smite I”. This does Holy damage to one enemy. The old “Smite I” has been renamed to “Smite II” and is now available at Level 4, and does Holy damage to all enemies.
Johansen’s texts have been fixed. (There were several “____”s that were sitting around.)
Encounter with Johansen and Ferrakk has been fixed. You now actually sit down instead of running into the table.
All externals are now decorated with chimneys and windows!
The Actors at the beginning now describe their specialties and skills.
Mayor’s house is now 3 different areas, instead of 2: Common Area, Jerome’s Room, and then the Mayor’s Room.
The Island of Al’dor is now much prettier!
Perkid and his father, NB, have shown their faces on Al’dor!
The pub now has an official license to serve drinks.
The Al’dor Blacksmith is now open for business!
Download Now!
18 April 2010 at 02:45 #19356Pirkid
ParticipantI know but you can’t enter Training Grounds until choosing a party member.
Still, that’s easy to change. Testing 1.5 now
18 April 2010 at 08:58 #19357Nass
ParticipantBugs:
After running – you know what?
Edit:
Moar
Can’t load save file *it’s a new file from the v1.5 update* ( I think this one might be trouble on my end)
Get this error:Edit 2:
Start talking to Johansen ( I think that’s his name?) From behind. This happens:
Is it possible to make that an auto-event or something?I’ll play more in the morning, but this looks promising.
18 April 2010 at 20:32 #19364Blackboy0
ParticipantNass, thanks for testing that Pub thing. I never really got around to testing it that much, but I believe I’ve fixed it. It’s now an autorun and then just breaks off so it doesn’t keep looping and looping 🙂
That Caterpillar-save problem, though… That’s weird. I’ll have to get my friend to look at it, he’s a much better Ruby/RGSS2 scripter than me
19 April 2010 at 03:06 #19369SirPainsalot
ParticipantRawr, glad to see you making an RPG again! Will be testing it.
21 April 2010 at 07:00 #19378Blackboy0
ParticipantHey guys. Sorry, development has been kinda slow the last few days. I know I said I’ll get it released by Wednesday, but… No 😛 With work back and my girlfriend taking up so mch of my time (I’ve been over at her house every day, all day the past 4 days), it’s hard to find the time to work on the RPG xD In my spare time I’ve been working on a website, so that’ll be wicked. It’s pretty nice if I may say so myself 🙂 Fucking hand-coded system… Love it <3
Anyways… Over the weekend I will get some serious shit done. Until then, I can’t see much work getting done on the thing. Maybe a bit here and there, but v2.0 will take more than a couple minutes 😛 If ye want hourly(ish) updates, just follow me on Twitter (http://twitter.com/SwordofEden) 🙂
22 April 2010 at 06:25 #19380Pirkid
ParticipantWhen you’re ready, mate, no rush.
24 April 2010 at 02:46 #19404SirPainsalot
ParticipantAs long is it wasn’t as slow as before, you’ll be fine.
I had a few complaints, was gonna post it… Then I feel asleep and yeah… Got shutdown. I like the classes, btw! I chose the mage! :3 Hilarious Title screen.
Anyway…The first battle was too tedious for a beginner’s battle. I never knew rats could be that strong. D; When it said to finish them off, I only killed the first one, with all of my firepower against it.
Enemies look out of place. Maybe try to make them look more fluid? You might need some help with sprites if so.
I do hope there will be more features, such as more backstory (what happened before he woke up seemed random) and music (an important part of any RPG).
Minor complaint, but the flashback could have had some sort of a cutscene.
I’m guessing after the flashback ends, it’s over as it freezed after. D; I do hope you succeed!
24 April 2010 at 08:20 #19408Blackboy0
Participantv0.1.7: More Al’dor Bug Fixes!
The map name now appears at the bottom of every screen, so you know where you are!
Johansen and Ferrakk in the Al’dor Pub now properly walk.
The Dimension of the Messenger (Your talk with Ferrakk) has been revamped and now includes a portal back to Al’dor. Good luck finding it!
The Heradotus Forest trees are now properly mapped.
In Johansen’s Spiritwalk, Lyros is now spelled correctly.
Several minor grammatical and move routes have been corrected/fixed.
Several backend script errors have been modified/fixed.
The Heradotus Forest has grown, but now contains a fenced off area and a signpost. “Stay away!”
The Forest Rat in the Forest Training Grounds has been modified and is now much easier!
All Stats and Skills have had their damage decreased slightly, causing the players to behave more “Level 1″ish in a battle.
Download Now!
Sword of Eden Twitter said: “v0.1.7: More Al’dor Bug Fixes” has been stealth-released! It includes some major/minor bug fixes and some new stuff. http://bit.ly/a65uwW26 April 2010 at 22:37 #19421SirPainsalot
ParticipantLookin’ good! 😀
Forest Rats are much better.
I found a glitch. I talked to the mayor’s assistant for the second time on his right. He asked if I could see the mayor, so I’m like “…Okay” and clicked on Yes. He couldn’t move and neither could I. So yeah…
Tried to continue after that… Got an error..
“Script ‘Custom_Caterpillar’ Line 95: NoMethodError occurred.undefined method `[]’for nil:NilClass”
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