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Joaco
ParticipantDustin said: I like how everyone takes a joke argument me and Nass are having and blow it out of proportion. Holy shit, they’re arguing, they must be fucking stupid.You want to know why you think everyone is such an asshole and so annoying? You’re easily bothered and judgmental. Anyways, I’ll stop having fun in your thread. Who gives a shit
it’s my thread. i give a shit. I give two shits. I give undefined number of shits. 🙁
can’t all we all be friends?
you’ve changed, dustin.Joaco
ParticipantThanks tartar.
Joaco
ParticipantJoaco
ParticipantLithium said: I don’t like those photos. I especially don’t like the dark vignette around the first coin picture and the battery.k thnks 4 feedback
Joaco
ParticipantJoaco
ParticipantThe time machine.
Hangover.
Stranger than fiction.Joaco
ParticipantI created a new album with my new account. It didn’t let me add/remove photos with this account. Anyway, added more images. Changed the album layout.
Joaco
Participantoh lol I thought I removed that 😛
it’s like when you’re writing a story and you just write dumb shit just to look how it would look like and you forget to remove it.
anyway, I didn’t mean everyone is an asshole
and you can find assholes in every country
(except the netherlands)i love you 🙁
Joaco
ParticipantImproved source code.
“when EVENT on ELEMENT do STUFF” works now.
Works like this:
“when mouseover on #america do javascript”
javascript, for example, can be: alert(‘hello world’)added ‘do “action” every x sec|ms’
syntax is the same as ‘do “action” in x sec|ms’, instead of a timeout it sets an interval and repeats the action every x period of time..Joaco
ParticipantThe other day I was cloning jquery for learning purposes, so I decided to do another type of library. A more “high level” language-based library. You could give it instructions like “hide ELEMENT”, “move element to dis position”, “do this, do that,” etc.
Example: “get ELEMENT” would return the DOMElement. To differentiate between tags, classes and elements you should precede it with a #, . and nothing, for id, class and tag name, respectively.
“hide ELEMENT” would change element(s)’s display to :none
“move ELEMENT to left,top” checks if it already has the type of position defined, (relative, absolute, fixed), if not, it sets it to relative (which is the default..?) and moves the element to the desired position.
“do “action” in x sec|ms” will do the action in x sec(or ms). The action can’t be javascript, it is parsed by _( ).
“change element’s contents to ‘newContent'” change element’s contents to the specified new content.
“when EVENT on ELEMENT do STUFF” pretty much. Adds an event listener. doesn’t work yet.Also, instead of doing this:
_(“move #header to 20,10”)
_(“change #header’s contents to ‘‘”)
you can do this in one call:
_(” move #header to 20,10 also change #header’s contents to ‘‘”)
and I will edit the contents now 😛
Joaco
Participantfun times, though I got bored of the game.
lolbottova
Joaco
ParticipantI’m glad I got kicked out of that group.
Joaco
ParticipantJoaco
ParticipantVusys said: OnceWoW gets boring, v3 gets released, I might dump some money into AdWords or start promoting the idea of submitting stuff you write to Reddit, Digg, SU, etc.That bug is caused by the account never being logged into.
The join date is [ttext=Thursday, March 25th 2010, 00:28:02 (GMT)]1269476882[/ttext], and since it’s bever been logged into the last seen date is [ttext=Thursday, January 1st 1970, 00:00:00 (GMT)]0[/ttext], the unix epoch.
Why not also add the last seen while signing up.
Joaco
ParticipantI joined November the fourth.
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