DragonFable: Regression

By In Uncategorized

Hello there.

Yes, I’m still alive. Just because I’m not spamming this place with SC2 blogs doesn’t mean I’m dead. Although, to be honest I haven’t been playing a lot of SC2 recently. (Damn you, TB, upload the next episode of Terraria!)

Instead, I turned back into my past, and looked at the many games that I’ve played (I do that from time to time). Neopets, Age of Empires, Tetris… oh, hey look, DragonFable. Haven’t seen that name in a while.

Ah yes, DragonFable. The prequel to that game I’ve never played before, AdventureQuest. Don’t ask how I managed to play a prequel without ever experiencing the main event, sometimes life is weird that way, and frankly, that’s fine. I’m not missing out on too much (I hope–ignorance is bliss), so it shouldn’t matter.

Anyway, the game is at the base really simple. You choose a class, go through some peculiar dialogue (it’s the nice, cheesy kind of humor, so if you’re looking for cryptic allusions and Sherlock Holmes kind of snickers, you’re outta luck), and beat the crap out of things. The game plays like a typical turn-based RPG (although with some of the newer additions, the turns get a little wonky between you/your party and your opponent(s)), you have skills/potions, use one, then your opponent uses a skill/attack, and so on and so forth.

The game is single-player, by technicality, but events can occur on a game-wide scale. The most common form is the war, where players have to crush X amount of waves of monsters to trigger a boss fight. X is usually a number that would be absurd for a single player, like a few million waves, each wave usually containing about five monsters, give or take. Plus, with a time constraint for bonus stuff, it’s really impossible for one person to shoulder the burden.

Anyway, so now this game’s the temporary kindling to my embers. It kind of makes sense, if you think about it. It’s single player, so I don’t have to communicate much, and it’s a game, so that’s good. It’s not grotesquely violent, but it is quirky–not stupid-and-dumb funny like Maplestory, but stupid-and-I-know-it funny.

But don’t think I’m putting SC2 to bed just yet.

8 Comments

MasterCheeze 21 April 2012 Reply

Hmm, I think I remember Adventure Quest. I think that’s the game that was so shitty that I wouldn’t even play it when I was, like, eight or something.

darkness 22 April 2012 Reply
MasterCheeze said: Hmm, I think I remember Adventure Quest. I think that’s the game that was so shitty that I wouldn’t even play it when I was, like, eight or something.

It ain’t pretty, the animations are sketchy, but hey, if I could play Runescape, then graphics/animations aren’t an issue for me.

But yes, for the era of League of Legends, Defense of the Ancients 2, Assassin’s Creed and Angry Birds, this game is probably best left in the dustbin.

greenelf 22 April 2012 Reply

I was never into Adventure Quest, miniclip.com offered much more for me in my early days :p

FunnyFroggy 23 April 2012 Reply
greenelf said: I was never into Adventure Quest, miniclip.com offered much more for me in my early days :p

No, no. The site to go was/is Newgrounds. Miniclip was soooo 2005.

greenelf 23 April 2012 Reply
FunnyFroggy said:

greenelf said: I was never into Adventure Quest, miniclip.com offered much more for me in my early days :p

No, no. The site to go was/is Newgrounds. Miniclip was soooo 2005.

It was blocked on the school computers 🙁

AznRiceFan 23 April 2012 Reply

Wasn’t miniclip the site where you could play naked volleyball?

FunnyFroggy 23 April 2012 Reply

wtf what kind of games were you playing in elementary school!?

Actually yeah, Newgrounds is blocked for “Porn.” lol

greenelf 23 April 2012 Reply
AznRiceFan said: Wasn’t miniclip the site where you could play naked volleyball?

…I’m ashamed to admit that I did indeed play that Beach Volleyball game and try to unlock the “naked” mode.
But I was more into these randon space/shooting games.

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